![]() V-Ray comes with two types of image samplers: Progressive and Bucket. V-Ray continues working until either the maximum number of calculations is reached or when the Progressive image sampler is used when the time limit is reached (whichever comes first). Render quality and time are conditioned by the amount of calculations per pixel done and if these calculations are limited in time. The sections below explain which parameter to tweak and how. If the default Render Settings do not give the desired result, you can adjust them to fit your needs. They serve as a balanced starting point for a variety of computer graphics productions. The results of these tests are the basis for the optimized setup selected as the engine default. ![]() To determine the best compromise for image quality and render time, Chaos Group engineers have measured the performance of V-Ray on thousands of scenes. It’s important to know that they are correlated - high image quality comes at the expense of long render times, and vice versa - speedy renderings produce low image quality. Render production is affected mostly by two factors - image quality and render time.
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